Documentation

3D generator

3D generator is practical Keter Labs guidance on how to create 3D objects from an idea, reference or description and understand when the result is ready for further work. The section helps you quickly understand the preparation, limits, order of steps and criteria for a finished result without a long search across different pages.

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3D generator — Keter Labs
3D

What's included

What this section gives you.

The essence of the task without extra searching

The page explains how to create 3D objects from an idea, reference or description and understand when the result is ready for further work. The user gets working context rather than a general overview: where to start, what to check and when to move on to the next step.

Preparation before acting

Before starting, prepare the object description, angle, style, size, material requirements and the usage scenario. This reduces the number of random iterations and helps the team agree on the result in advance.

Checks before moving on

After completing a step, check the geometry, readability of the shape, scale, textures, export and compatibility with the rest of the pipeline. If these points are covered, the material, setting or process can safely be handed on.

When to use it

Common jobs this section is built for.

These examples make it easier to choose where to start and which nearby section to open next.

Getting to know the feature quickly

Open the section when you need to create 3D objects from an idea, reference or description and understand when the result is ready for further work but do not want to spend time searching for similar answers in different parts of the help content.

The team follows a single process

The material is easy to share with colleagues: it records the preparation, expected result, checks and the neighboring sections needed for a complete working process.

Before publishing or handoff

Use the page as a checklist: the geometry, readability of the shape, scale, textures, export and compatibility with the rest of the pipeline should be clear before the task goes to a client, the team or production.

Details

What to know before you use it.

What to understand

The main idea of the section: create 3D objects from an idea, reference or description and understand when the result is ready for further work. It answers a practical user question and shows which limits to take into account in advance.

How to apply it in your work

Start with the goal and input materials, then complete the steps in the interface and save decisions in the project. For this topic, the object description, angle, style, size, material requirements and the usage scenario are especially important.

Where to go next

If the task is broader than one section, move on to the related topics: 3D generation, 3D scenes, credits and export. This way the user keeps the context and assembles a complete working process faster.

Workflow

How it works inside Keter Labs.

Every section in Keter Labs follows the same shape: a clear brief, a fast first draft, refinement in the editor, and a result saved into the project.

1

Step 1

Define the specific task: create 3D objects from an idea, reference or description and understand when the result is ready for further work. Record who is responsible for the result and where it will be used.

2

Step 2

Prepare the object description, angle, style, size, material requirements and the usage scenario. For team work, check roles, access and where materials are stored right away.

3

Step 3

Complete the action in Keter Labs and save important parameters, versions, files, prompts or links inside the project.

4

Step 4

Before finishing, check the geometry, readability of the shape, scale, textures, export and compatibility with the rest of the pipeline; then move on to the related topics: 3D generation, 3D scenes, credits and export.

Ready when you are

Bring this workflow into your next project.

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